Do ASAP
- Create Insta post showing metaballs
- Create curve preview buttons that look like editor AnimationCurve previews and open the curve editor with the preview curve loaded when pressed
Major Features
- Space-aware particle masking using “invisible” point cloud mesh
- Yo-yo mode: Move the energy ball around using invisible strings between the hands and the ball. Open hand = string attached. Requires gravity
Minor Features
- Improve hand spawn animation
- Directional particle (noise) distortion based on energy ball momentum
- Bumping: closed hands collide with the energy ball and move it around
Enhancements
- Improve animation curve profile viewing, editing, and saving in pop-up menu
- Add settings menu tab for particle VFX customization
- Use WebcamTexture for Kinect camera stream (better colors)(refer to test scene)
- Improve the format of this Tasks page with priority scoring and labeling
- Automatically add a newline after media in posts
- Experiment with dynamic scene configuration values that oscillate on sine waves between ranges of values
- Create a script to automatically assign scores and categories to tasks
Research
- Unity Spaceship Demo VFX
- Keijiro RCam (live LiDAR?)
- More Effective Coroutines / Unitask
Bug fixes
- Settings menu isn’t full screen on higher resolutions
- Trail distorters are not positioned correctly between the hand and sphere’s radius
- Fix trail distorters to interpolate between the hand and sphere’s radius instead of the sphere’s center